#pragma once
#include "SingletonWindow.h"

class InGameMenu : public SingletonWindow<InGameMenu>
{
public:
	InGameMenu();
	~InGameMenu();
	
protected:
	virtual bool OnOpen();
	virtual void OnDestory();

private:
	const int mResumeControl;
	const int mReturnLoginControl;
	const int mReturnMainMenuControl;
	const int mExitControl;
	
	bool OnResumeClicked(CDXUTControl*);
	bool OnReturnMainMenuClicked(CDXUTControl*);
	bool OnReturnLoginClicked(CDXUTControl*);
	bool OnExitClicked(CDXUTControl*);
};
